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Главная » 2011 » Декабрь » 23 » ARMA 2: OA обновление 1.60 и ArmA 2 1.11
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ARMA 2: OA обновление 1.60 и ArmA 2 1.11


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===Download Mirrors===


http://www.filesonic.com/file/4334994565/ARMA2OACORFT_Update_160.zip

http://codemartyrs.info/downloads/ARMA2OACORFT_Update_160.zip

http://mirror.dyneslott.com/arma2oa/ARMA2OACORFT_Update_160.zip

http://www.kellys-heroes.eu/files/Arma2/patches/ARMA2OACORFT_Update_160.zip

http://ftp.tier1ops.eu/files/ARMA2OACORFT_Update_160.zip

http://tier1ops.eu/files/arma2/ARMA2OACORFT_Update_160.zip

Torrent Mirrors

http://www.gameupdates.org/details.php?id=4902

http://85.25.152.129/ARMA2OACORFT_Update_160.zip.torrent

http://thegamewardens.net/index.php?action=downloads;sa=downfile&id=48

http://mirror.unitedoperations.net/ARMA2OACORFT_Update_160.zip

http://downloads.rkslstudios.info/BIS/ARMA2OACORFT_Update_160.zip


Основные изменения :
========================================================
VERSION 1.60 HIGHLIGHTS
========================================================

* New features: FXAA Anti-Aliasing mode, user-definable memory allocators, new scripting commands, new commandline options
* Multiplayer is much smoother, no more warping, includes number of fixes, optimizations and improvements
* Netcode, VON and dedicated server fixes plus configuration additions in place
* Singleplayer received visual states smoothing and prediction (notable e.g. on distant units)
* AI is improved, especially (but not only) in combat, AI has received numerous bug fixes
* Aircraft & Helicopters simulation received slight improvements
* ARMA 2, ARMA 2: OA, ARMA 2: EW campaigns and stand-alone missions received special treatment to get rid of most from really annoying bugs
* official expansions & product combinations unified in way to allow easier operation of all distributions (separated installs/Steam/Desura) for build-in expansions manager
* Documentation to accompany these changes is available on our community wiki BIKI: http://community.bistudio.com/ and our BIForum http://forums.bistudio.com/
* ARMA 2: BAF and ARMA 2: PMC got their share of fixes too



Основные изменения в версии 1.11:

Engine 1.10-1.11 Changelog
--------------------------
* Fixed: Signature Check Timeout issue.
* Fixed: When a player was JIP-ing, traffic for all other players was significantly reduced

Missions 1.10-1.11 Changelog
----------------------------
* Fixed: Bitter Chill mission Get In destroyed HMMWV (M2) traps Razor Team inside forever(http://dev-heaven.net/issues/18658)
* Fixed: Manhattan mission Cpt. Shaftoe is sometimes killed by his chair because his feet are sticking through it.(http://dev-heaven.net/issues/25560)
* Fixed: Manhattan mission GPS COORDS 000003 marine misplaced at top left corner of map (http://dev-heaven.net/issues/20154)
* Fixed: Manhattan mission Task: Escort contact to LZ Lagushina can teleport herself to helicopter (http://dev-heaven.net/issues/12265)
* Fixed: Bitter Chill mission Task: Reach CDF positions endscene subtitles and voices are played twice (http://dev-heaven.net/issues/15537)
* Fixed: Delaying the Bear mission subtitle texts and dialog voices in wrong order (http://dev-heaven.net/issues/13113)
* Fixed: War That Never Was mission looking around in helicopter is not working when playing [Combined Operations] (http://dev-heaven.net/issues/18503)
* Fixed: War That Never Was mission Rodriquez and O'Hara movement is terribly out of sync (http://dev-heaven.net/issues/18504)
* Fixed: Only first end condition ends Freedom Fighters scenario (http://dev-heaven.net/issues/18491)
* Fixed: Dogs Of War mission Notes->Situation has typing error - Vybor airoprt should be Vybor airport (http://dev-heaven.net/issues/25631)
* Fixed: Dogs Of War mission Tasks Deal with Russians has error saying Russian base is at Krasnostav airport when it is at Vybor airport (http://dev-heaven.net/issues/25632)
* Fixed: Dogs Of War mission GPS COORDS 075101 Chedaki POW killed by NAPA supply trucks (http://dev-heaven.net/issues/25629)
* Fixed: Bitter Chill mission GPS COORDS 081060 two NAPA scouts and NAPA fighters are sometimes killed at NAPA safehouse yard (http://dev-heaven.net/issues/25634)
* Fixed: First To Fight [Multiplayer] helicopter insertion kills human players 2, 3 and 4 (http://dev-heaven.net/issues/25633)




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